Without naming Diablo 4 Gold they list the majority of the complaints that players have against that forthcoming project, including how it is not being developed by Blizzard, but was farmed out to a third party, and the way that it is a watered-down version of the game on PC.

Years ago, the idea of porting Diablo 3 onto a phone would have been a bit too extreme, however with the rising ability of smartphones, the recognized concept of playing less powerful hardware together with the successful Nintendo Switch interface, and the visuals of Diablo IV which we've seen so far, this is no more the case.

Not porting Diablo 3 to phones is a missed opportunity, particularly because cross development between platforms could have been a big selling point not only for people who still play with the sport, but to lure players to purchase it for the first time on PC or games console. Imagine using a Diablo 3 match on your phone and knowing that progress made counted for instance, towards a Seasonal Journey.

Beyond that, the case for Diablo 3 being ported to mobile devices can be made as in many ways that the game is already such a simplified sequel when compared with Diablo 2 or Path of Exile. There's little concerning decision making for optimal and gear end game builds, and if Path of Exile can adapt its system of vast, complex character customization, there is not any good reason for Diablo 3 to not operate well.

We have not yet seen precisely how Blizzard will want to monetize Diablo IV, although speculation is that tools for playtime is going to be gated, or that one course will be liberated and additional courses must be bought separately. It is hard to say whether a port of cheap Diablo IV Items would be profitable, but there is no doubt that it would be better for gamers, especially those who enjoy the sport on their PCs and console.